![]() ![]() Enemy aeons now slouch when below 50% HP, just as Yuna's aeons do.The HP Critical threshold is increased from 25% HP to 50%, with digits turning yellow and SOS abilities activating sooner. ![]() Equipment can now be sorted automatically in the menu.A Save Sphere is added in the Monster Arena.In the Cloister of Trials within Bevelle Temple, the glyph arrows change directions at a slower rate (every 25 frames instead of 8).A Strength Sphere is now awarded for winning the story-mandatory blitzball match, rather than a Phoenix Down."OVER DRIVE!!" and " GIL" are also changed to "OVERDRIVE" and "Gil". Versions not in Japanese display " OVERKILL" and "IMMUNE" when attacking instead of "OVER KILL" and "GUARD".This also changes the sequence of button presses for Auron's Dragon Fang and Shooting Star Overdrives.Versions outside of Japan use to confirm and to cancel, instead of the opposite.Original release of the game, released on July 19, 2001.3.5.1 PlayStation 3 and PlayStation Vita.Extract Ability: Same effect as an Ability Distiller item.Extract Speed: Same effect as a Speed Distiller item.Extract Mana: Same effect as a Mana Distiller item.Extract Power: Same effect as a Power Distiller item.Quick Pockets: Use curative items quickly, without losing a turn.Full Break: All four "Break" effects at once.Nab Gil: The Mug equivalent of Pilfer Gil.The remake will also include the Eternal Calm short film, a cinematic linking the first and second installments of Final Fantasy 10.Īmong the new abilities transferred over from the International Edition are: Significant alterations from these versions include alternate Expert Sphere Grids, new character Abilities, alternate versions and optional boss battles including the Dark Aeon and super-boss Penance encounters, and new game play areas including FF10-2 Last Mission. The remakes are based on the previously Japan/European exclusive FFX International and FFX-2 International editions. Environmental textures have been redesigned for higher-resolution output, and character facial models have been altered to create a wider variety of available expressions. The PS4 version goes even further by smoothing out the textures. Final Fantasy 10 and 10-2 for PS2 were designed with a native 512x416 resolution, while the PS3 and Vita remakes run in much higher native HD resolutions. The most obvious change is the extensive graphical overhaul. ![]()
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